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- #ZOMBIE BIKER 7 DAYS TO DIE MOD#
- #ZOMBIE BIKER 7 DAYS TO DIE CODE#
- #ZOMBIE BIKER 7 DAYS TO DIE TRIAL#
- #ZOMBIE BIKER 7 DAYS TO DIE PLUS#
#ZOMBIE BIKER 7 DAYS TO DIE PLUS#
In addition, Dre, BubbaJoe, Catman and Ti2xGr have been adding their very own unique modifications to create an environment that suits their players some of which they have gratefully incorporated into this Plus version. Thank you, as always, to Snufkin for the base, and Slawa for a wealth of support in the beginning.
#ZOMBIE BIKER 7 DAYS TO DIE TRIAL#
Finding a value which suits your gameplay is subjective and the best value is what feels most appropriate through trial and error. How do I achieve this?Ī.1 Go to the entitygroups.xml file and look for all entries similar to this: Ĭhange the prob=”0.075″ value to a higher value such as prob=”0.15″. Using a tool such as Notepad++ will allow you to delete them in large batches automatically. It is a lot to remove, but they are split into 7 groups where each group has an identical value. However, there are 322 entries in the bottom section which regulates the spawning for a Blood Moon Horde Night event. In the default entitygroups.xml there are currently 8 entries for the flying shark in regular day time and night time groups and removing them is a fast process. Q.1 How exactly do I remove a zombie, such as the flying shark?Ī.1 Go to the entitygroups.xml file and delete every entry which looks similar to this (note the number at the end is different in different areas and versions) You can delete the spawning.xml file to remove these warnings if you only want to use the Horde Night only version. If you run the Horde Night only version you will receive a spawning.xml error since that file will no longer see the entitygroups for regular non horde night game play. There is also a version for Horde Night only and no Horde Night for each type. The lighter version is appropriate for new Worlds which can create a very high density of custom zombies until more regions unlock and allow them to spread out. The lite_version has all the Snufkin Zombies PLUS characters, but at a lower probability to appear. If you prefer a more relaxed environment, then there is a lite_version in the additional options folder which can be renamed and moved to replace the default. If you would like a challenge, the default version is for you.
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The entitygroups.xml (default can be found with the Config folder along with alternative versions within the Server Admin Spawning Options folder) is the first place for Server Admin/Hosts/Players to check if you would like to customise the Snufkin Zombies PLUS experience.
#ZOMBIE BIKER 7 DAYS TO DIE CODE#
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#ZOMBIE BIKER 7 DAYS TO DIE MOD#
They attempted to run the PLUS zombies as a stand alone mod but spawning was unstable and it was better to combine them together. There are currently 41 entities (15 Snufkin and 26 Snufkin PLUS) Snufkin’s Custom Server Side Zombies Plus is a combination of Snufkin’s Server Side Custom Zombies and additional community made zombies as an integrated ‘Plus Add On’.
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